Cubic Interpolatin’
Nov 3, 2009@1:11am
I finished converting my animation keyframe tweening over from cosine interpolation to cubic tonight. The cosine interpolation actually looked fairly decent for the simpler animations, but any keyframe that didn’t have the animation curve change direction would get weird hiccups in it. The cubic interpolation takes care of that, and I now get silky smooth transitions regardless of what the derivative of the animation curve is doing sign-wise.
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